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Memory Trap [Reality Fracture]
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Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
The Theorist used his own memories to trap the parts of Jace that objected to his plans, and to ensnare the friends who wished to stop him.
| Game | Magic: The Gathering |
|---|---|
| Set | Reality Fracture (FRA) |
| Number | 15 |
| Rarity | Common |
| Released | 2026-10-02 |
| Type | Enchantment |
| Mana cost | {2}{W} |
| Mana value | 3 |
| Colors | White |
| Artist | Ekaterina Burmak |
| Finishes | Foil, Nonfoil |
| Frame | Enchantment |
| Description | When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. |
| Color | White |
| Full type | Enchantment |
| Card type | Enchantment |
| Converted cost | 3 |
| Rarity db name | C |
| Flavor text | The Theorist used his own memories to trap the parts of Jace that objected to his plans, and to ensnare the friends who wished to stop him. |
Condition Guide
Graded to TCGplayer standards.
- Near Mint: Nearly unplayed; at most light edge wear or one or two small scratches.
- Lightly Played: Some visible edge wear, scuffing or scratching, none of it severe.
- Moderately Played: Moderate wear; may have creases, bends or liquid exposure with no structural damage.
- Heavily Played: Heavy wear, creasing and whitening, but no structural damage.
- Damaged: Structural damage (tears, splitting), alterations (writing, stamps) or major miscuts.