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Magic: The Gathering
Special Move [Commander: Teenage Mutant Ninja Turtles]
Special Move [Commander: Teenage Mutant Ninja Turtles]
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Choose two —
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
| Game | Magic: The Gathering |
|---|---|
| Set | Commander: Teenage Mutant Ninja Turtles (TMC) |
| Number | 26 |
| Rarity | Rare |
| Released | 2026-03-06 |
| Type | Instant |
| Mana cost | {2}{R} |
| Mana value | 3 |
| Colors | Red |
| Keywords | Dash Attack, Foot Toss, Jump Kick |
| Artist | Victor Maury |
| Finishes | Foil, Nonfoil |
| Frame | Surgefoil, Universesbeyond |
| Legal in | Legacy, Vintage, Commander |
Condition Guide
Graded to TCGplayer standards.
- Near Mint: Nearly unplayed; at most light edge wear or one or two small scratches.
- Lightly Played: Some visible edge wear, scuffing or scratching, none of it severe.
- Moderately Played: Moderate wear; may have creases, bends or liquid exposure with no structural damage.
- Heavily Played: Heavy wear, creasing and whitening, but no structural damage.
- Damaged: Structural damage (tears, splitting), alterations (writing, stamps) or major miscuts.
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