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Magic: The Gathering
Solve for Disappointment [Reality Fracture]
Solve for Disappointment [Reality Fracture]
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$0.39 USD
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$0.39 USD
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Sorcery
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
The Theorist has no interest in failures.
| Game | Magic: The Gathering |
|---|---|
| Set | Reality Fracture (FRA) |
| Number | 67 |
| Rarity | Common |
| Released | 2026-10-02 |
| Type | Sorcery |
| Mana cost | {1}{B} |
| Mana value | 2 |
| Colors | Black |
| Keywords | Surveil |
| Artist | Eli Minaya |
| Finishes | Foil, Nonfoil |
| Color | Black |
| Full type | Sorcery |
| Card type | Sorcery |
| Converted cost | 2 |
| Rarity db name | C |
| Flavor text | The Theorist has no interest in failures. |
Condition Guide
Graded to TCGplayer standards.
- Near Mint: Nearly unplayed; at most light edge wear or one or two small scratches.
- Lightly Played: Some visible edge wear, scuffing or scratching, none of it severe.
- Moderately Played: Moderate wear; may have creases, bends or liquid exposure with no structural damage.
- Heavily Played: Heavy wear, creasing and whitening, but no structural damage.
- Damaged: Structural damage (tears, splitting), alterations (writing, stamps) or major miscuts.
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