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Magic: The Gathering

Sidequest: Raise a Chocobo [FINAL FANTASY]

Sidequest: Raise a Chocobo [FINAL FANTASY]

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Enchantment // Creature — Bird

When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
//
Black Chocobo
When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.
"There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"
Game Magic: The Gathering
Set FINAL FANTASY (FIN)
Number 201
Rarity Uncommon
Released 2025-06-13
Type Enchantment // Creature — Bird
Mana value 2
Colors Green
Power / Toughness 2 / 2
Keywords Landfall, Transform
Artist Sansyu
Finishes Foil, Nonfoil
Frame Enchantment, Ffvii, Universesbeyond
Faces Sidequest: Raise a Chocobo // Black Chocobo
Layout Transform
Legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Brawl

Condition Guide
Graded to TCGplayer standards.



  • Near Mint: Nearly unplayed; at most light edge wear or one or two small scratches.

  • Lightly Played: Some visible edge wear, scuffing or scratching, none of it severe.

  • Moderately Played: Moderate wear; may have creases, bends or liquid exposure with no structural damage.

  • Heavily Played: Heavy wear, creasing and whitening, but no structural damage.

  • Damaged: Structural damage (tears, splitting), alterations (writing, stamps) or major miscuts.

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