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Magic: The Gathering
Shield of the Oversoul [Shadowmoor]
Shield of the Oversoul [Shadowmoor]
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Enchantment — Aura
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say destroy don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say destroy don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
As long as enchanted creature is white, it gets +1/+1 and has flying.
| Game | Magic: The Gathering |
|---|---|
| Set | Shadowmoor (SHM) |
| Number | 242 |
| Rarity | Common |
| Released | 2008-05-02 |
| Type | Enchantment — Aura |
| Mana cost | {2}{G/W} |
| Mana value | 3 |
| Colors | Green, White |
| Keywords | Enchant |
| Artist | Steven Belledin |
| Finishes | Foil, Nonfoil |
| Legal in | Modern, Legacy, Vintage, Commander, Pauper |
Condition Guide
Graded to TCGplayer standards.
- Near Mint: Nearly unplayed; at most light edge wear or one or two small scratches.
- Lightly Played: Some visible edge wear, scuffing or scratching, none of it severe.
- Moderately Played: Moderate wear; may have creases, bends or liquid exposure with no structural damage.
- Heavily Played: Heavy wear, creasing and whitening, but no structural damage.
- Damaged: Structural damage (tears, splitting), alterations (writing, stamps) or major miscuts.
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