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Magic: The Gathering
Grasp of Fate [Wilds of Eldraine: Enchanting Tales]
Grasp of Fate [Wilds of Eldraine: Enchanting Tales]
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Enchantment
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield.
"The witch wrapped her heart in briar vines, hid it away in the ancient keep in the depths of the forest. If none could find it, the prophecy could never come to pass."
—Beyond the Great Henge
—Beyond the Great Henge
| Game | Magic: The Gathering |
|---|---|
| Set | Wilds of Eldraine: Enchanting Tales (WOT) |
| Number | 3 |
| Rarity | Uncommon |
| Released | 2023-09-08 |
| Type | Enchantment |
| Mana cost | {1}{W}{W} |
| Mana value | 3 |
| Colors | White |
| Artist | WFlemming Illustration |
| Finishes | Foil, Nonfoil |
| Frame | Inverted, Showcase, Boosterfun |
| Legal in | Legacy, Vintage, Commander, Brawl |
Condition Guide
Graded to TCGplayer standards.
- Near Mint: Nearly unplayed; at most light edge wear or one or two small scratches.
- Lightly Played: Some visible edge wear, scuffing or scratching, none of it severe.
- Moderately Played: Moderate wear; may have creases, bends or liquid exposure with no structural damage.
- Heavily Played: Heavy wear, creasing and whitening, but no structural damage.
- Damaged: Structural damage (tears, splitting), alterations (writing, stamps) or major miscuts.
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