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Freestrider Commando [Outlaws of Thunder Junction]
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Creature — Centaur Mercenary
Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
| Game | Magic: The Gathering |
|---|---|
| Set | Outlaws of Thunder Junction (OTJ) |
| Number | 162 |
| Rarity | Common |
| Released | 2024-04-19 |
| Type | Creature — Centaur Mercenary |
| Mana value | 3 |
| Colors | Green |
| Power / Toughness | 3 / 3 |
| Finishes | Foil, Nonfoil |
Condition Guide
Graded to TCGplayer standards.
- Near Mint: Nearly unplayed; at most light edge wear or one or two small scratches.
- Lightly Played: Some visible edge wear, scuffing or scratching, none of it severe.
- Moderately Played: Moderate wear; may have creases, bends or liquid exposure with no structural damage.
- Heavily Played: Heavy wear, creasing and whitening, but no structural damage.
- Damaged: Structural damage (tears, splitting), alterations (writing, stamps) or major miscuts.