A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Prim...
Product Description
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cu...
1x 64-page softcover Warhammer 40,000 Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches38x plastic pus...
Product Description
Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-ki...
Inside this 136-page hardback book, you'll find:– Background material detailing the T'au Empire, including its rigid caste system, varied sept worlds, and meteoric expansion, as well its long-time ...
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Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatica...
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Light reconnaissance units, Pathfinder Teams are the eyes and ears of their Commander in a way no drone can yet emulate. A Pathfinder’s foremost ro...
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Equipped with the latest XV25 Stealth Armour these troops are the 'lone wolves' of the T'au army, operating independently of other formations.
This...
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Commanders of the Tyranid swarm, Hive Tyrants are the enactors of the Hive Mind's will. Massively powerful creatures, every part of their body is p...
10 plastic miniatures for Warhammer 40,000
Add frenzied infantry to your World Eaters or Chaos Space Marines army
Hack your way through enemy lines and claim skulls for the Blood God
Easy to...
A deadly gunline for Cities of Sigmar armies, protected by tough shields
Builds 10 Freeguild Fusiliers, plus an ammo-lugging Blackpowder Squire
Take up fortified positions to unleash punishin...
An ideal introduction to building, painting, and playing Warhammer Age of Sigmar
Includes 25 push-fit plastic miniatures five mighty Stormcast Eternals Liberators, and 20 fiendish Skaven Clanrat...
This multipart plastic kit builds 10 Orruk Ardboys, the frontline fighters of the Ironjawz clans. Each Ardboy carries a hefty slab-like shield, and can be armed with either a choppa or a long-handl...
This multipart plastic kit builds three Aggradon Lancers – formidable and bloodthirsty Seraphon cavalry. The saurus riders can all be armed with a barbed celestite club or a piercing celestite spea...
Three infantry weapons teams wielding exotic creations built by the Clans Skryre
Can be assembled wielding one of three options Warpvolt Scourgers, Warpfire Throwers, and Ratling Guns
Choose t...
Three infantry weapons teams wielding exotic creations built by the Clans Skryre
Can be assembled wielding one of three options Warpvolt Scourgers, Warpfire Throwers, and Ratling Guns
Choose t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '